public class MultiTreeUI extends TreeUI
TreeUI
s.
This file was automatically generated by AutoMulti.
Modifier and Type | Field and Description |
---|---|
protected Vector |
uis
The vector containing the real UIs.
|
Constructor and Description |
---|
MultiTreeUI() |
Modifier and Type | Method and Description |
---|---|
void |
cancelEditing(JTree a)
Invokes the
cancelEditing method on each UI handled by this object. |
boolean |
contains(JComponent a,
int b,
int c)
Invokes the
contains method on each UI handled by this object. |
static ComponentUI |
createUI(JComponent a)
Returns a multiplexing UI instance if any of the auxiliary
LookAndFeel s supports this UI. |
Accessible |
getAccessibleChild(JComponent a,
int b)
Invokes the
getAccessibleChild method on each UI handled by this object. |
int |
getAccessibleChildrenCount(JComponent a)
Invokes the
getAccessibleChildrenCount method on each UI handled by this object. |
TreePath |
getClosestPathForLocation(JTree a,
int b,
int c)
Invokes the
getClosestPathForLocation method on each UI handled by this object. |
TreePath |
getEditingPath(JTree a)
Invokes the
getEditingPath method on each UI handled by this object. |
Dimension |
getMaximumSize(JComponent a)
Invokes the
getMaximumSize method on each UI handled by this object. |
Dimension |
getMinimumSize(JComponent a)
Invokes the
getMinimumSize method on each UI handled by this object. |
Rectangle |
getPathBounds(JTree a,
TreePath b)
Invokes the
getPathBounds method on each UI handled by this object. |
TreePath |
getPathForRow(JTree a,
int b)
Invokes the
getPathForRow method on each UI handled by this object. |
Dimension |
getPreferredSize(JComponent a)
Invokes the
getPreferredSize method on each UI handled by this object. |
int |
getRowCount(JTree a)
Invokes the
getRowCount method on each UI handled by this object. |
int |
getRowForPath(JTree a,
TreePath b)
Invokes the
getRowForPath method on each UI handled by this object. |
ComponentUI[] |
getUIs()
Returns the list of UIs associated with this multiplexing UI.
|
void |
installUI(JComponent a)
Invokes the
installUI method on each UI handled by this object. |
boolean |
isEditing(JTree a)
Invokes the
isEditing method on each UI handled by this object. |
void |
paint(Graphics a,
JComponent b)
Invokes the
paint method on each UI handled by this object. |
void |
startEditingAtPath(JTree a,
TreePath b)
Invokes the
startEditingAtPath method on each UI handled by this object. |
boolean |
stopEditing(JTree a)
Invokes the
stopEditing method on each UI handled by this object. |
void |
uninstallUI(JComponent a)
Invokes the
uninstallUI method on each UI handled by this object. |
void |
update(Graphics a,
JComponent b)
Invokes the
update method on each UI handled by this object. |
getBaseline, getBaselineResizeBehavior
protected Vector uis
createUI
, and can be obtained by calling
the getUIs
method. The first element is guaranteed to be the real UI
obtained from the default look and feel.public ComponentUI[] getUIs()
public Rectangle getPathBounds(JTree a, TreePath b)
getPathBounds
method on each UI handled by this object.getPathBounds
in class TreeUI
LookAndFeel
public TreePath getPathForRow(JTree a, int b)
getPathForRow
method on each UI handled by this object.getPathForRow
in class TreeUI
LookAndFeel
public int getRowForPath(JTree a, TreePath b)
getRowForPath
method on each UI handled by this object.getRowForPath
in class TreeUI
LookAndFeel
public int getRowCount(JTree a)
getRowCount
method on each UI handled by this object.getRowCount
in class TreeUI
LookAndFeel
public TreePath getClosestPathForLocation(JTree a, int b, int c)
getClosestPathForLocation
method on each UI handled by this object.getClosestPathForLocation
in class TreeUI
LookAndFeel
public boolean isEditing(JTree a)
isEditing
method on each UI handled by this object.public boolean stopEditing(JTree a)
stopEditing
method on each UI handled by this object.stopEditing
in class TreeUI
LookAndFeel
public void cancelEditing(JTree a)
cancelEditing
method on each UI handled by this object.cancelEditing
in class TreeUI
public void startEditingAtPath(JTree a, TreePath b)
startEditingAtPath
method on each UI handled by this object.startEditingAtPath
in class TreeUI
public TreePath getEditingPath(JTree a)
getEditingPath
method on each UI handled by this object.getEditingPath
in class TreeUI
LookAndFeel
public boolean contains(JComponent a, int b, int c)
contains
method on each UI handled by this object.contains
in class ComponentUI
a
- the component where the x,y location is being queried;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsb
- the x coordinate of the pointc
- the y coordinate of the pointLookAndFeel
JComponent.contains(int, int)
,
Component.contains(int, int)
public void update(Graphics a, JComponent b)
update
method on each UI handled by this object.update
in class ComponentUI
a
- the Graphics
context in which to paintb
- the component being painted;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsComponentUI.paint(java.awt.Graphics, javax.swing.JComponent)
,
JComponent.paintComponent(java.awt.Graphics)
public static ComponentUI createUI(JComponent a)
LookAndFeel
s supports this UI. Otherwise, just returns the
UI object obtained from the default LookAndFeel
.public void installUI(JComponent a)
installUI
method on each UI handled by this object.installUI
in class ComponentUI
a
- the component where this UI delegate is being installedComponentUI.uninstallUI(javax.swing.JComponent)
,
JComponent.setUI(javax.swing.plaf.ComponentUI)
,
JComponent.updateUI()
public void uninstallUI(JComponent a)
uninstallUI
method on each UI handled by this object.uninstallUI
in class ComponentUI
a
- the component from which this UI delegate is being removed;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsComponentUI.installUI(javax.swing.JComponent)
,
JComponent.updateUI()
public void paint(Graphics a, JComponent b)
paint
method on each UI handled by this object.paint
in class ComponentUI
a
- the Graphics
context in which to paintb
- the component being painted;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsComponentUI.update(java.awt.Graphics, javax.swing.JComponent)
public Dimension getPreferredSize(JComponent a)
getPreferredSize
method on each UI handled by this object.getPreferredSize
in class ComponentUI
a
- the component whose preferred size is being queried;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsLookAndFeel
JComponent.getPreferredSize()
,
LayoutManager.preferredLayoutSize(java.awt.Container)
public Dimension getMinimumSize(JComponent a)
getMinimumSize
method on each UI handled by this object.getMinimumSize
in class ComponentUI
a
- the component whose minimum size is being queried;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsLookAndFeel
JComponent.getMinimumSize()
,
LayoutManager.minimumLayoutSize(java.awt.Container)
,
ComponentUI.getPreferredSize(javax.swing.JComponent)
public Dimension getMaximumSize(JComponent a)
getMaximumSize
method on each UI handled by this object.getMaximumSize
in class ComponentUI
a
- the component whose maximum size is being queried;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsLookAndFeel
JComponent.getMaximumSize()
,
LayoutManager2.maximumLayoutSize(java.awt.Container)
public int getAccessibleChildrenCount(JComponent a)
getAccessibleChildrenCount
method on each UI handled by this object.getAccessibleChildrenCount
in class ComponentUI
LookAndFeel
ComponentUI.getAccessibleChild(javax.swing.JComponent, int)
public Accessible getAccessibleChild(JComponent a, int b)
getAccessibleChild
method on each UI handled by this object.getAccessibleChild
in class ComponentUI
b
- zero-based index of childLookAndFeel
ComponentUI.getAccessibleChildrenCount(javax.swing.JComponent)
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